Sports Scramble (Oculus Quest)

Marketing Material - Main Sports Scramble image

Marketing Material - Main Sports Scramble image

Tennis Stadium 01 - Responsible for everything except: Club and Ball (Sasha Nodia, Mark Adams)

Tennis Stadium 01 - Responsible for everything except: Club and Ball (Sasha Nodia, Mark Adams)

Tennis Stadium 02 - Responsible for everything except: Character hats (Sasha Nodia)

Tennis Stadium 02 - Responsible for everything except: Character hats (Sasha Nodia)

Tennis Panorama - Responsible for everything except: Character hats (Sasha Nodia)

Bowling Stadium 01 - Responsible for everything except: Environment sideline props, hats, balls, Lanes (Mark Adams, Sasha Nodia, Alex Toader)

Bowling Stadium 01 - Responsible for everything except: Environment sideline props, hats, balls, Lanes (Mark Adams, Sasha Nodia, Alex Toader)

Bowling Panorama - Responsible for everything except: Environment sideline props, hats, lanes (Mark Adams, Sasha Nodia, Alex Toader)

Baseball 01 - Responsible for everything except: Outfield rides, hats, gloves, fish bat (Sasha Nodia, Mark Adams)

Baseball 01 - Responsible for everything except: Outfield rides, hats, gloves, fish bat (Sasha Nodia, Mark Adams)

Baseball 02 - Responsible for everything except: Character hats, Glove, Bat (Sasha Nodia, Mark Adams)

Baseball 02 - Responsible for everything except: Character hats, Glove, Bat (Sasha Nodia, Mark Adams)

Baseball Panorama - Responsible for everything except: Character hats, Glove, Bat, Logos (Sasha Nodia, Mark Adams, Sayla Barnes)

Hub Panorama - Responsible for everything except: Building detail modifications (Alex Toader) Announcer Pose (Justin Freeden)

Sports Scramble Trailer

Sports Scramble (Oculus Quest)

I had the pleasure to work as the lead artist on the Oculus Quest title Sports Scramble. I was responsible for much of the environments, characters, lighting, and marketing material. I also lead a small group of artists to create all the props for the game. Here is some of the art that I created. While I did most of the work and management of the environments, there was some significant prop work done by the other 3D artists. All contributing art will be credited below the images.

Mark Pacini - Game Director and Art Director
Sasha Nodia, Mark Adams, Alex Toader - Props, Characters, and Environments
Sayla Barnes - Character and Prop Concepts
Ivan Robert - Prop and Environment Concepts
Jourdan Tuffan - Environment Concepts
Mary Monkowski - UI
Marc Mackin - FX
Justin Freeden - Animation