Dan Doherty
Dan Doherty
Lead/Senior 3D/Environment Artist
Austin, TX, United States

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Skills

3D ModelingTexturingPBR TexturingTexture BakingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingHigh-poly Modeling

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump

Productions

    • Movie
      Resident Evil VR (Oculus Quest 2)
    • Year
      2021
    • Role
      Lead Artist
    • Company
      Armature Studio
    • Video Game
      Sports Scramble (Oculus Quest)
    • Year
      2019
    • Role
      Lead Artist
    • Company
      Armature Studio
    • Video Game
      Shadow of the Colossus (PS4)
    • Year
      2018
    • Role
      Environment & Character Artist
    • Company
      Bluepoint Games
    • Video Game
      Fail Factory! (Samsung Gear VR)
    • Year
      2017
    • Role
      Lead Artist
    • Company
      Armature Studio
    • Video Game
      ReCore (XBox One)
    • Year
      2016
    • Role
      Character Artist & Environment Art
    • Company
      Armature Studio
    • Video Game
      Middle-Earth: Shadow of Mordor
    • Year
      2014
    • Role
      Prop Artist
    • Company
      Armature Studio
    • Video Game
      Borderlands: The Pre-Sequel
    • Year
      2014
    • Role
      Prop & Environment Artist
    • Company
      Armature Studio
    • Video Game
      The Unfinished Swan (PSVita)
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      Injustice Gods Among Us Ultimate Edition (PSVita)
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Armature Studio
    • Video Game
      Batman: Arkham Origins Blackgate (PSVita, Nintendo 3ds, PS3, XBox 360, WiiU, PC)
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Armature Studio

Experience

  • Senior Studio Artist at Meta
    Austin, TX, US
    May 2022 - January 2026

  • Lead Artist at Armature Studio
    Austin, TX
    September 2012 - May 2022

  • Contract World Artist/Character Artist at Bluepoint Games
    Austin, TX, United States of America
    December 2016 - May 2017

    While still an employee at Armature Studio, I was contracted to Bluepoint Games to help them on Shadow of the Colossus for a few months. Mainly, I did world art. In my portfolio you can check out what I did for that.

    While not shown in my portfolio, I also helped out in the character department by building game resolution meshes for a few colossi.